Yesterday, I added the assets to the forest level, the first part of level one. Currently, I have shrunk the assets down to scale to match with the player height. I have also removed the gray boxed aspects of the level since they have been replaced with the assets and textures. The gray boxed version of the level only had a few buildings (ruins) and trees. After scaling down the assets to player height, I organized the building assets I had at that point. These buildings are lined in such a way to make it look like a town. I had also created a cobblestone terrain path, painted over the terrain that I had made earlier (grass with hills). This cobblestone path also surrounds the "dome" assets, part of the original ruins assets I had, replacing the gray boxed "lumps", which were made from thin rectangles. I also added tree assets since this is a forest level with ruins. I couldn't find any assets for bare trees without leaves, so I used ruined trees that have a few leaves on them.
alexananian
Alex Ananian - 9/30/2022 Journal
Updated: Oct 3, 2022
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