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Navinder Virdi - 12/14/2023 - Fixes
I went back into the project and made several changes that would improve the project overall. The main things that I had focused on was...
navindervirdi
Jan 13, 20242 min read
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Bronson Lopes - Journal 12/9/2022
We had to get a lot done before the due date of the game. We had somebody to draw the pictures for the journal but they got sick and...
bronsonlopes
Dec 9, 20221 min read
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Victor Duarte - 12/09/22 Journal: Final Stretch
For the final stretch it was a bit risky with the time we had left, but I went for a cooler looking pause menu. I used a journal image as...
victorduarte6
Dec 9, 20221 min read
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Navinder Virdi - Journal - 12/9/2022 - Bug Fixes
This week is the final release date for the gam, where we are presenting our working. In preparation for the presentation. First thing I...
navindervirdi
Dec 6, 20222 min read
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Alex Ananian - Journal - 12/9/2022
For the final week, my group members and I came up with a better name for the demon (the final battle), naming him "Vogrik". With that, I...
alexananian
Dec 5, 20223 min read
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Navinder Virdi - Journal - 12/2/2022
This week, I try fix some of the issues that would make the game feel more polished. First, I worked on fixing the issue with the...
navindervirdi
Dec 2, 20221 min read
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Victor Duarte - 12/02/22 Journal: UI and Boss
I've done a few things from the prior week and this week into one journal. Last week I fixed the doors and finally got them to work. I...
victorduarte6
Dec 2, 20221 min read
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Bronson Lopes - 12/02/2022 Journal
I was messing with the gun balance for the shotgun and I was able to find a good damage against the zombies that actually made the...
bronsonlopes
Dec 1, 20221 min read
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Alex Ananian - 12/2/2022 Journal
For this week, as the person who built the forest level to begin with, I noticed that the windmill size is too big for player scale (not...
alexananian
Dec 1, 20222 min read
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Alex Ananian 11/25/2022 Journal
During the week, I didn't really do that much, However, I added the sounds needed for the ghoul (Attack, Idle, Roar, and Death). All of...
alexananian
Nov 26, 20222 min read
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Navinder Virdi - Journal - 11/25/2022 - Fixes
This week I had done some fixes to ensure a well polished game. First I began trying to fix the issue with the health pack giving max...
navindervirdi
Nov 25, 20222 min read
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Bronson Lopes - 10/25/2022 Journal
I started making additions to the boss level to make it look more different that other rooms. I found a throne and I was able to get...
bronsonlopes
Nov 24, 20221 min read
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Victor Duarte - 11/18/22 Journal: Some fixes
Spent most of my time working on the ruin doors. The doors worked perfectly, but the triggers were the buggy parts. With the doors...
victorduarte6
Nov 18, 20221 min read
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Bronson Lopes - 11/18/2022 Journal
This week I started to work on the lighting for the Mini Boss level. I was running into issues with the baked light not working but after...
bronsonlopes
Nov 18, 20221 min read
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Alex Ananian - 11/18/2022 Journal
For this week, I decided to reduce the number of zombies in the forest as there were far too many (136)! I selected a handful of zombies...
alexananian
Nov 17, 20222 min read
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Navinder Virdi - Journal - 11/18/2022 - UI
This week I worked on trying to make parts of the game a bit more polished and working. First, I started on fixing the lighting for the...
navindervirdi
Nov 17, 20223 min read
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Navinder Virdi - Journal - 11/11/2022 - AI
For this week of beta, I had done a lot of work on the enemy AI that the player will be fighting against. I started with the Ghoul logic,...
navindervirdi
Nov 11, 20221 min read
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Victor Duarte - 11/11/22 Journal: Beta
This week was mostly finishing up for the beta. I added music for the ruin and mini boss levels as well as the enemy placements. I also...
victorduarte6
Nov 11, 20221 min read
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Bronson Lopes - 11/11/2022 Journal
Made an Idle, Attack, and Death animation with the Vampire. I added sounds to the all the guns. The guns now have recoil when they are...
bronsonlopes
Nov 11, 20221 min read
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Alex Ananian - 11/11 Journal
For this week leading up to Beta playtesting, I started by doing some tweaks with the forest. In the forest, there was a tilted windmill...
alexananian
Nov 8, 20224 min read
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