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Navinder Virdi - Journal - 11/3/2022 - AI & Mini-Boss Map

Last week I had finished rigging the demon boss, but was not working properly for getting animations from Maximo. After some help I was able to get the boss animations to work so I added the animations and got them linked. The animation is not complete since one animation was not working properly. Next I began working on the mini-boss arena. First, I made the temple area, then the arena for fixing the boss. I tried to make the arena as a circular one, but the textures was not working properly. I decided to turn the arena into a square shaped arena. Then I started to put walls around the world to give a feeling of being underground. Later, I worked on making the health pack lighting a lot better for the player to see. Finally, I began the final AI logic remaining for the game. I have a simple temple for the ghoul logic that will be expanded upon and further refined. Also I set up its animations so that way it would be almost complete.


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