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Victor Duarte - 11/04/22 Journal: Ruins Update
I really wanted to have more with this level, but with some busy activities and limited time I have to cut down my room and trap ideas....
victorduarte6
Nov 4, 20221 min read
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Navinder Virdi - Journal - 11/3/2022 - AI & Mini-Boss Map
Last week I had finished rigging the demon boss, but was not working properly for getting animations from Maximo. After some help I was...
navindervirdi
Nov 4, 20221 min read
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Bronson Lopes - 11/04/2022 Journal
For this week, I had to change the map layout since it was messing with the lighting. I tried just using the torch lighting. I was able...
bronsonlopes
Nov 3, 20221 min read
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Alex Ananian - 11/4 Journal
Continuing from last week, I went back on my opening cutscene for the project. With Cinemachine, I found out that the game was still very...
alexananian
Nov 2, 20223 min read
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Victor Duarte - 10/28/22 Journal: Ruins Level
Didn't get to work on it a whole lot, but starting this week I started on the Ruin level. Using the assets from the prototype helped out...
victorduarte6
Oct 28, 20221 min read
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Bronson Lopes 10/28/22 Journal
I started putting together the Boss Level since the Vertical Slice is over. I found a seamless stone texture that I am using for the map....
bronsonlopes
Oct 27, 20221 min read
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Alex Ananian - 10/28/2022 Journal
This week, I had moved one of the climbing towers, "Cube.038", to another part of the forest. This was because initially, that tower was...
alexananian
Oct 27, 20222 min read
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Navinder Virdi - Journal - 10/28/2022 - AI
This week I heavily worked on the AI and making sure to fix some of the issues mentioned during the Alpha playtest. First thing I fixed...
navindervirdi
Oct 27, 20221 min read
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Navinder Virdi - Journal - 10/21/2022 - Helping & Polishing
This week for the game, I have done a lot of work trying to get the game ready for the vertical slice and alpha play testers. First thing...
navindervirdi
Oct 21, 20222 min read
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Bronson Lopes - 10/21/2022 Journal
This week I worked creating the starting gate and the exit gate. These blocked out the area into different sections so the player would...
bronsonlopes
Oct 21, 20221 min read
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Victor Duarte - 10/21/22 Journal: Fireball
This week I worked on the Holy Magic, some particle effects, and some sound effects. Finishing up some details on the UI I added the cool...
victorduarte6
Oct 21, 20221 min read
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Alex Ananian - 10/21/2022 Journal
This week, I arranged the stone wall surrounding the level that prevents the player from falling off the level. One thing I noticed is...
alexananian
Oct 19, 20222 min read
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Alex Ananian - 10/14/2022 Journal
I started to work through the holy magic, which involves the player throwing a fireball at the level, causing an explosion. Using an...
alexananian
Oct 14, 20222 min read
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Victor Duarte - 10/14/22 Journal: Ability Cooldown
I worked on the scripts fro the previous week giving each ability a cool down. Took a bit more time than I expected since I...
victorduarte6
Oct 14, 20221 min read
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Bronson Lopes - 10/14/2022 Journal
I was able to find a Dagger model on the Unity Asset Store that looked good and it looks like it could be a life steal dagger too so I...
bronsonlopes
Oct 13, 20221 min read
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Navinder Virdi - 10/13/2022 - Journal - Mutant and More
I have done lots of things during the week. First I helped out Alex with the forest level. I resized and imported some more assets to...
navindervirdi
Oct 13, 20222 min read
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Alex Ananian - 10/7/2022 Journal
From last week, I worked on wrapping up the forest level (the first part of level one). It was, however, a tough decision as to choose...
alexananian
Oct 7, 20221 min read
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Victor Duarte - 10/7/22 Journal: Knockback and Dash
I worked more on the knife and the character controller. I added a knock back effect on the knife's teleport script. The script now has...
victorduarte6
Oct 7, 20221 min read
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Navinder Virdi - 10/7/2022 - Journal - Zombie Additions
Throughout the week, I have continued to work on getting the zombie ready before the Alpha. On the back end of the zombie there are some...
navindervirdi
Oct 7, 20221 min read
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Bronson Lopes - 10/07/2022 Journal
I created the animations for the Crossbow for Idle, Shooting, and Reloading. I had the code for the Crossbow make it to go to the...
bronsonlopes
Oct 6, 20221 min read
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